Title: Wallace & Gromit’s Grand Adventures Episode 1: Fright of the Bumble Bees
Platform: PC (Also on XBLA)
ESRB Rating: E
Publisher: Telltale Games
Developer: Telltale Games
Rating:
Review by: Bill Jones
The thing that always amazes about Telltale Games is the developer’s ability to A) acquire some of the best possible licenses around for adventure games and form relationships with their original creators, and B) utilize those licenses incredibly well.
The developer long ago staked its claim as the premiere (if often the only) developer of modern point-and-click adventure games. Telltale has already proven itself in the arena of totally ridiculous humor writing with two seasons of Sam & Max and the debut of a Strong Bad series last year. But Nick Park’s dry British sense of humor and clay animation style must have presented a new challenge for the developer in the debut episode of Wallace & Gromit’s Grand Adventures.
But Fright of the Bumble Bees hits the proverbial nail right on the head. The episode opens with the gamer taking control of Gromit to explore a bit of the house on 62 West Wallaby Street and then pull the lever to dump Wallace out of his bed into his seat at the kitchen table. The first set of puzzles then require Gromit to assemble breakfast for his antsy master.
The character design is fantastic. While obviously computer generated and without that jerkier stop-motion feel, the characters still look like pieces of clay, and Gromit’s strange facial reactions to Wallace and Co. are spot on, though it would have been nice to see him in the game a bit more. Gamers control Gromit at the beginning and end, but he is stuck in a basement while Wallace explores the town in the middle of the game.
The settings are also well constructed to be faithful to the source material while also cluttered with plenty of things with which to interact. As usual, some items will play a part immediately in puzzles, some later in Bumble Bees and others likely not until the fourth episode, at which point we will have all taken them for granted.
The game introduces a few brand-new characters and contraptions galore, which Telltale wisely makes a part of many of Bumble Bees’ puzzles. The contraptions are used and undergo modifications, and one in particular is centered around Wallace’s favorite food obsession, “Cheese!” And yes, cheese plays a large part in Bumble Bees’ puzzles.
The plot focuses on a contraption in Wallace’s basement designed to produce honey. Wallace feeds the machine flowers, which extracts pollen for the bees and the honey is dispensed through a tap in his dining room. He gets an order for much more than he is prepared to handle, however, and despite Gromit’s looks of concern he takes the challenge. A large chunk of the game is centered on doing what it takes to produce that honey, and success is followed, fittingly, only by bigger problems. The subtle humor and intentionally cheesy lines of the series are found throughout in an adventure that feels like it belongs in the cannon of Wallace & Gromit.
The most significant change to Telltale’s point-and-click formula comes almost as a byproduct of the game being developed for the Xbox Live Arcade and will be noticed immediately by all gamers who skip the tutorial and try to click Gromit around the opening room.
Unless the player is clicking on a specific object, he won’t move.
This is because the 360 control pad doesn’t exactly lend itself to point-and-click, so the default PC settings use WASD movement, while still using the mouse to click on objects and scroll the inventory. For anyone who has ever become irritated by accidentally clicking objects when trying to move, or struggled with clicking a character into an awkward corner to see something in a weird spot on the wall, this comes as an incredibly welcome addition and will make one wonder why it wasn’t there all along.
Telltale fans who played through the Strong Bad series may be a little disappointed to realize Fright of the Bumble Bees isn’t packed full of extra collectibles, but again, it seems in keeping with the aesthetics of the series. Strong Bad’s online cartoons were laden with Easter eggs, hence the in-game collectibles. The lack of collectibles in Wallace & Gromit hampers replay value, but gamers shouldn’t mind as they are presented with a much more focused title.
Wallace & Gromit: Fright of the Bumble Bees is a game that should please both longstanding fans of Telltale and Wallace & Gromit. It is another respectful adaptation of a license done the way only Telltale can. As with any point-and-click game, it is a bit derivative and the innovation over previous titles is minimal, but the Telltale team remains creative enough to work within those confines and keep things exciting.
For more info, www.telltalegames.com
March 24th, 2009 at 8:27 am
i played the demo and i can say that it will be as good as all of telltale games!!!
every w&g fans and telltale fans (i am a fan of them – for restructing the adventure game g’enre ) will get his hands on the game!
March 24th, 2009 at 10:38 am
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Then further on in the article:
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This made me laugh.
I really enjoy Telltale Games’ games, and I’m kinda sad that I didn’t find this company before SBCG4AP, but I’m REALLY happy that I am here (there) to witness another franchise I like very much made into a game. Not only that, but by my (now) favorite game company, Telltale. I also think that Wallace & Gromit will fit very good into an adventure game, since I believe it’s hard to fit the humour (British!)
March 24th, 2009 at 10:47 am
Great review! Looking forward to playing as soon as I get some free time! I’ve played most of the Telltale games and can say that they’re as good as the old adventure games if not better!
It’s really a shame that the cood old point’n'click adventure games are practically dead (if there wasn’t Telltale), while one can choose between a dozen new 3D shooters every month!
March 24th, 2009 at 12:07 pm
Great review on what I’ve heard is a great game. I’m just not sure about what you wrote at the top, though…it’s rated E? I thought it was still pending…
About the game (Well, demo, anyways), I thought the controls were good and all, but I was wondering if there was some way to do it all with the mouse (I know you can do it all with the keyboard), because I’m more used to doing that in adventure games.
It sounds as if there aren’t any mini games (I loved Videlectrix!) but the puzzles sound solid and from the demo, the character design really is amazing. I’m glad that Telltale chose to make them more plasticine than Wallace and Gromit’s previous games (Curse of the Were-Rabbit was way too shiny…), and since they had lots of help from Aardman, they got everything right.
The one thing that bugged me from the demo was the voice of Wallace. It sounded so much like he was trying to be Peter Sallis that it was just kind of painful. He did a better job than I would have expected, though.
I hope that this game makes more people come back to the point and click adventure genre. There really are WAY too many shooters.
March 24th, 2009 at 1:10 pm
According to a Telltale Games rep it is rated E for Everyone.
March 24th, 2009 at 1:40 pm
I liked you’re review. I was never much of a Wallace and Gromit fan, as I’d only ever seen parts of the shorts and movie while channel surfing. I’d play the demo and loved the idea that as I really got into it, the demo ended. Telltale are indeed a wonderful company.
March 24th, 2009 at 3:21 pm
the site looks good and the game sounds pretty cool
good luck with everything !
March 25th, 2009 at 8:59 am
Great review! About it, I just have to say that the plot should remain completely secret for the players who want to have a complete surprise during the game. A section with “Spoilers” indicated or with “The following mentions some details of the plot of the game” should be a great addition to your reviews.
I am a Wallace and Groomit fan and the demo I played was really awsome. You got the feeling of the W&G Universe in the first minute of the demo.Telltale seems to have made a really good job on the game. The new controls and the “action/moving” scenes are a nice addition to their game compared to the first season of Sam and Max where the car chases were really simple.
Good luck with your website!
March 26th, 2009 at 4:22 pm
Nice review…nice site…and good luck!!! I’ll troll from time to time.
March 26th, 2009 at 10:47 pm
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March 27th, 2009 at 7:06 am
Let me win this one. I need this.
April 1st, 2009 at 1:59 pm
Great game, I can hardly wait for the Xbox release!