#7 Ms. Splosion Man (360)

Publisher: Microsoft Game Studios — Developer: Twisted Pixel

For a premise as simple as the one the first Splosion Man had, Twisted Pixel could have just rested on its laurels and made a copy of the first game with the sequel, but the studio went the extra mile, taking every element from the first one and either refining it or making it better with Ms. Splosion Man. In this way, the sequel feels somewhat similar on a basic level, but better in just about every way imaginable. The platformer’s gradual difficulty and gameplay curve reminds of the Portal games, in the sense that every element is smartly introduced in a way that gives the player a solid foundation before throwing him into the thick of it. Be it the zip lines, canons reminiscent of the barrels from Donkey Kong Country, trampolines or the very cool teleporters that transport the Splody one between the backgrounds and foregrounds, everything has its place and makes it one of the greatest platformers of this console generation, if not all time. (more…)


Title: LittleBigPlanet 2

Platform: PS3


Publisher: Sony Computer Entertainment

Developer: Media Molecule

Rating: ★★★★½

Review by: Bill Jones

How does a game developer follow up an effort that offered gamers virtually limitless gaming, in which the quantity and quality of ever-increasing community content has seemingly only been limited by the imaginations of the people creating it? That’s the question that faced Media Molecule after the release of the critically-lauded LittleBigPlanet.

On the campaign front, LittleBigPlanet provided gamers with arguably some of the best 2D platforming seen in years, with the addition of depth planes. But it was the custom creations that hooked the hardcore on LittleBigPlanet. For the creative types, the title offered console gamers the most extensive and streamlined set of creation tools ever seen. Better yet was the “Share” model of the game, which allowed gamers to easily publish these creations for others to play.

And so those simply looking to get their money’s worth had nothing to complain about with the amassing content, including developer-created packs. But with all of that content, it’s easy to ask the question – why do we need a sequel to LittleBigPlanet? What makes LittleBigPlanet 2 worthwhile? And the simple answer to that question is that the tools and possibilities have grown, as is the series fame, practically infinitely. (more…)


Title: Sonic the Hedgehog 2

Platform: iPhone

Publisher: Sega

Developer: Sega

Rating: ★★★☆☆

Review by: Thomas Braaksma

Sonic the Hedgehog is a one of the most beloved characters in the history of gaming. So naturally it’s a pleasure to see Sonic the Hedgehog 2 re-released in the App store for iPhone. The game translates beautifully when used at full screen (make sure to go to the options menu and switch this), though despite the beauty of playing this classic again, there are some faults. The gameplay can get frustrating due to the slippery directional pad. The unnatural flow of controls will have the gamer correcting finger placement, taking him out of the experience. Though the idea of translating classic games to the iPhone format is great, developers need to work on the gameplay more before passing their babies off to eager fans. In the mean time Sonic the Hedgehog 2 simply suffices, and helps pass the time. (more…)